Walkthrough
Nintendo's graphical adventure games are among the least-familiar to Western audiences. First of all the language barrier prevents most players from enjoying the games as they were meant to be played, but on top of that, hammering random options will eventually lead to frustration and a Game Over.
Miho Nakayama's Tokimeki Highschool is the shortest of Nintendo's graphical adventure games, but it's one of the hardest to play through thanks largely to the dating scenes, the expressions mode, and the three different endings you can get.
This walkthrough provides step-by-step instructions on playing through the game, including how to get all three endings.
The game screen is split into four main areas: The Graphic Box, the Menu, the Dialogue and the Expression.
The position of the four elements on the game screen.
When you select an item from the menu, you either receive Dialogue or interact with the Graphic Box. In the case of move, the contents of the Graphic Box will change as you move to another scene.
The Expression box doesn't come into play until later in the game. When talking to Miho you will be presented with various options, and after selecting an option, you may be prompted to choose an expression. Saying the right thing with the wrong expression may end the game.
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| Normal | Happy | Angry | Sad | Scared | Lustful |
From the title screen, press START to go to the main menu. If you want to start a new game, select "NEW", or if you want to continue a saved game, select "CONTINUE". The other options are for the Data Fax competitions and are no longer used.
Once you have entered your name (four hiragana characters only), select "END" to start the game.
You arrive at Tokimeki Highschool for your first day. You're nervous about making new friends, but excited as well.
You arrive in class. A boy next to you introduces himself as Sadakichi.
Sadakichi is also a fan of Miho Nakayama, and he gives you a phone number for her fan hotline: 03-540-0000
In the corridor, you bump into a girl and she drops something on the ground. You catch a glimpse of her before she leaves and she looks almost exactly like idol Miho Nakayama.
Sadakichi joins you in the corridor. Three excitable girls suddenly appear
Sadakichi tells you they are Erika's groupies, known as the Typhoon Trio. Their arrival means a terrible storm is coming. With that, Erika arrives.
As you try to leave, the rich jock Masaomi appears and blocks your path.
Without saying a word to you, Masaomi leaves. Erika's groupies chatter about Masaomi and then leave as well.
Sadakichi lets you peek into the classroom where the girls are getting changed. Suddenly, the girl you bumped into earlier returns.
The girl introduces herself as Mizuho and thanks you for returning her mascot.
You head home, thinking about Mizuho. As usual, your older brother is moping around the house.
Your brother tells you he's doing a photoshoot for Miho Nakayama, and he gives you a phone number 045-952-0010. Back at school you talk with Sadakichi about this development. When you get home again, you receive another phone number: 06-700-2000. Your brother isn't there any more, but there is a photo on the table.
It's a photo of Miho Nakayama that your brother must have taken. She's holding something in the picture.
It's the small rabbit mascot you returned to Mizuho in school.
Back in the classroom, you tell Sadakichi that Mizuho is Miho Nakayama.
The Vice Principal appears in your path, sweating and nervous.
After embarassing the Vice Principal, he leaves and you continue to music class.
The Principal appears and has a friendly conversation with you before leaving again.
In the music class Mizuho/Miho is there. You have to let her know that you discovered her secret.
This is your first conversation with Miho. Two options appear at the bottom of the screen and you have to select the correct one from the menu. Rough translations of the correct options have been given.
This last comment makes Miho angry. You explain that your brother is a photographer and you got the photo from him. You apologise and she accepts, and agrees to walk home with you after school.
There are two variants on the "Red Ribbon" (good) ending to the game. A single decision taken in this part of the game determines which of the two outcomes you receive.
In the corridor, Erika and her groupies show up to talk to you and leave laughing. Masaomi also appears and talks about Erika briefly before moving on in his pretentious way.
If you select Wait, skip to 5. Asking for a Date. If you select Move, continue with this section before moving on to part 5.
Sadakichi tells you about his motorbike and asks if you'll help him clean it sometime.
After offering to help, you return to the corridor.
Miho appears, ready to walk home. You will have another conversation with her as you walk.
For the final answer you only get one option (A), but you also have to choose an expression.
Miho agrees to go on a date with you on Sunday!
You arrive home, a little dazed from getting a date with Miho Nakayama. However, you don't get long to enjoy it - three big men in black suits appear and kidnap you.
You wake up in the dining room of a huge mansion. Erika's groupies are sat behind a large dining table and Erika appears in a white dress.
A plate of roast chicken is placed on the dining table.
You manage to get away, but as you run through the grounds of Erika's mansion, she sets her guard dog Alex on you.
With the dog distracted, you manage to get away as Erika shouts after you.
You arrive at the cafe for your date, but Mizuho doesn't show up.
You go home, distraught. Your brother is there.
Your brother gives you the phone number 06-790-1313. You go over everything that's happened in your mind and decide to try and meet with Miho to clear up the misunderstanding about Erika and make things right.
You arrive at the cafe and Miho is there (no longer in disguise). This is a full conversation with up to four answer options, and you have to select the correct expression to proceed. If you make one slip-up then you get a Game Over and return to the beginning of the cafe scene.
With that, the misunderstanding is cleared up and you become friends again. A mysterious man appears in the doorway of the cafe.
The mysterious man disappears when he realises he's been spotted. Miho is worried, so you have to put her at ease.
Overjoyed, you return home and tell your brother.
He gives you another phone number: 045-784-5311.
After listening to your brother's advice on dating, you head out to get Miho a present before meeting for your date.
Miho arrives ready for your date and asks what you'd like to do.
In the cinema, you only see Miho in a conversation window. Using your brother's advice, you decide to make your move.
Miho wasn't ready for a kiss and it doesn't go well. The men in suits appear and the date comes to an end.
At home you talk to your mother. She says she has a message for you, but can't remember where she put it.
She remembers that it was in her apron pocket and gives you the phone number 011-512-4000.
At school, knowledge of your escape from Erika's and your date with Miho has spread around school. All of the students, the Principal and Vice Principal appear to talk to you.
If you listened to the clues on the phone, there is a hidden key in the music room.
The key is for one of the lockers, but first you have to work out which locker is the right one.
The knitted sweater that was in the blue bag has a phone number on it: 011-222-6600.
It's Christmas Eve, and you are meeting Miho at the cafe.
The waitress appears and gives you a message from Miho that she's running late.
Miho appears and explains that she was at rehearsal. You enter a conversation scene. Choose the right answers and expressions or you receive a Game Over.
From this point in the conversation you get one of the two endings depending on your answer.
The two endings are entirely dependent on the final conversation with Miho.
If you straight up tell Miho that you love her, then the scene moves back to the corridor at school. Your classmates all talk and you receive the phone number 092-781-9900.
As soon as your classmates finish, you get a scene of Miho on stage singing, and the game ends.
Miho dances on stage and the game ends.
When you return to your save file, a gift box wrapped in blue ribbon appears.
If you tell Miho you don't like her first, then correct yourself to say you love her, the scene cuts to a snowy city, where Miho and the hero kiss in front of a building with lights shaped like a Christmas tree.
Miho and the hero kiss.
The scene changes to your classmates all talking (as in the Blue Ribbon ending) and you get phone number 092-585-3001.
You agree to meet Miho on a rooftop. Don't select any options and the sky will eventually go red and Miho will appear, once again disguised as Mizuho. As you talk, hundreds of press and fans suddenly appear and give chase. You run, but Miho trips over.
A rooftop meeting is interrupted.
Just as it looks like you're about to be mobbed, a motorbike pulls up and the rider removes his helmet. At this point, depending on the decisions you took in part 4 of this guide, then the rider will reveal himself to be someone different.
More alternate endings.
Miho rides away on the motorbike as the staff credits roll. The lyrics to the song that plays during the credits are displayed along the bottom of the screen, and the game ends.
The ending credits.
When you return to your save file, a gift box wrapped in red ribbon appears.
The following are transcripts of the recorded phone messages you would receive if you called the phone numbers in the game. They are currently in Japanese. If you can provide any assistance with translation, please contact NinDB.
| Phone No. | Message |
|---|---|
| 03-540-0000 | ハ~イ!!ミホは今、全国ツアーのまっ最中。ステージの前は少し緊張しちゃうけど、ミホにはツオ~イ味方がいるのです。それは私が大切にしているウサギのマスコット人形なんです。いつも持っていますヨ。 |
| 045-952-0010 045-833-9000 |
さっきは急いでいたから満足にお礼も言えなくて・・・。あのウサギのマスコット人形は本当に大切な物だったの。だからウレシくって・・・またチャンスがあったら色々お話をしたいネ。 |
| 06-700-2000 06-700-1000 |
ミポリンの写真集の仕事をしている兄貴が電話ごしにミポリンのインタビューテープを聞かせてくれた。「最近ウレシかったコト・・・。なくしてしまったと思っていたウサギのマスコットが返ってきたコトかな!?」 |
| 06-790-1313 06-790-1099 |
私、知ってるんだから。キミが清水エリカさんとつき合ってるってこと!!あなたなんか大嫌い!!(まいったなぁ・・・そりゃあ待ち合わせの場所に行けなかったのはボクが悪いけど・・・勝手に誤解しちゃってさ・・・) |
| 045-784-5311 045-583-7000 |
最近なんだか不安なの・・・いつも誰かに見られているようで・・・。今日も変な人がいたでしょ。また転校してあなたに会えなくなるのが恐いの。アッそう、今度の金曜日、映画を見に行こうか・・・。 |
| 011-512-4000 011-611-9600 |
(電話をするとマネージャーが出てきてしまった。でもすぐにミホちゃんに変わって・・・)ゴメンね。プレゼントありがとう。私からもプレゼントがあるの・・・音楽室のピアノにロッカーの鍵を隠してあるから・・・。 |
| 011-222-6600 011-711-4000 |
ゴメンなさい。あなたに迷惑をかけて・・・。クリスマスイブの日、いつもの喫茶店で待ってて。必ず行くからネ。(その後、マネージャーが出てきて色々いわれてしまったけど、めげない、めげない!!) |
| 092-781-9900 092-475-7878 |
やっぱり私には歌をすてるコトができないの、小さい頃からの夢だったから・・・。やっぱりアイドルが普通の学園生活をおくりたいっていうのはムリだったのかしら。でもあなたとは、いつまでも親友でいたい!! |
| 092-585-3001 092-522-4900 |
やっぱりあなたのコトが好き。でもみんなに迷惑をかけてしまうから、転校するコトにしたの。明日最後の授業に出るから、放課後、屋上で会いましょうヨ。待ってるから絶対に来てネ。 |