| System |
Nintendo 64 |
| Developer |
Param (64DD), Intelligent Systems (GCN) |
| Genre |
God Simulation |
Every morning as the sun rises, a yellow giant named Doshin rises from the sea and moves onto Barudo island. He has to satisfy the four races on the island by performing tasks, such as levelling land or removing obstacles. The villagers send their gratitude in the form of hearts, making Doshin grow stronger.
With the flick of a switch, Doshin transforms into the destructive Jashin, able to destroy villagers and their land. When in Jashin form, the villagers' hate, in the form of skulls, is used to grow bigger.
Provide the villagers with a flower and they will build a monument in your honor. Your goal is to have the villagers build all of the different monuments possible.
Doshin the Giant (GameCube)
64DD Version
| Region |
Date |
Name |
System |
 |
11 Dec 1999 |
巨人のドシン1
Kyojin no Doshin 1
|
Nintendo 64 64DD |
GameCube Version
| Region |
Date |
Name |
System |
 |
14 Mar 2002 |
巨人のドシン
Kyojin no Doshin
|
GameCube |
 |
20 Sep 2002 |
Doshin the Giant
|
GameCube |
GCN Version: Animal Island
One of the secret islands you can unlock is called Animal Island. Here, the ground textures are replaced with faces of animals from Cubivore: Survival of the Fittest. Both games were originally developed under Marigul Management.