Super Mario RPG: Legend of the Seven Stars

スーパーマリオRPG

Super Mario RPG: Legend of the Seven Stars
System Super Famicom / SNES, Wii Virtual Console
Developer Square
Genre RPG
Super Famicom / SNES
JP 9th March 1996
US May 1996
Wii (Virtual Console)
JP 24th June 2008
EU 22nd August 2008
US 1st September 2008

Information

Princess Peach is kidnapped by Bowser and Mario sets off to save her. During the battle, a giant sword crashes into Koopa's Keep. Mario, Bowser and Peach are scattered across the land, and when Mario tries to return, he finds out that an evil invading army of metal creatures are trying to take over the Mushroom Kingdom.

Mario sets off to find the princess and along the way he is joined by Mallow, a cloud who thinks he's a frog; and Geno, a representative of the Star Road in possession of a doll's body. Together they vow to rebuild the Star Road and stop these new monsters at all costs. Later on in the game, Bowser (who wants his keep back at any cost) will join you, and even Princess Peach can be found later in the game.

You fight enemies like in most RPGs - by choosing to attack, special attack, defend, or use an item from a menu. As you defeat enemies you get experience points that let you level up, as well as Coins and other items. The world is huge and contains both old and new characters and enemies. There are also many minigames to be found, providing a diversion from the expanding storyline.

Cameos

Sleeping Heroes

Sleeping Link

Link

Sleep at the Rose Town Inn as soon as you arrive in Rose Town for the first time. When you wake up, the second bed will be occupied by Link from The Legend of Zelda series. If you talk to him, you hear The Legend of Zelda "discovery" fanfare.


Sleeping Samus

Samus Aran

When you reach Land's End for the first time, instead of completing it, head all the way back to the Mushroom Kingdom and sleep in the Castle's guest room. When you wake up, head to Princess Toadstool's room and check the bed. Samus Aran from the Metroid series is sleeping in the bed, resting before her battle against Mother Brain.

Submitted by Fryguy64, screenshots by The Qu

Booster's Toybox

Booster's Toy Box

Reach the top of Booster's Tower and you will find a toybox full of dolls. Aside from the dolls that Booster plays with, there are other dolls in the box, including Samus Aran from the Metroid series and Diskun, the mascot for the Famicom Disk System. Other objects in the toybox may be references as well.

Submitted by Fryguy64, The Qu, screenshots by The Qu

Hinopio's Collection

Hinopio's Collection

Head to the rightmost corner of Hinopio's Inn inside Barrel Volcano. On top of some crates are three models of futuristic spaceships from other Nintendo games: The Arwing from Star Fox and the Blue Falcon and Fire Stingray racers from F-Zero.

Submitted by Fryguy64, screenshot by The Qu

Final Fantasy

Because the game is an RPG developed by Square, it features a number of references to the Final Fantasy RPG series.


Culex

Culex

Monstro Town is home to a locked door that cannot be opened without a special item known as the Shiny Stone. Behind it is the hardest battle in the game with a terrible demon known as Culex, and his four elemental Crystals of Earth, Wind, Fire and Water. Culex is based on the boss battles from Square's Final Fantasy series of RPGs and the crystals also appeared in a number of Final Fantasy games. The music and victory themes during the battle are taken from Final Fantasy IV.

Note

Contrary to popular opinion, Culex is an original creation for Super Mario RPG. He is not a character from a Final Fantasy game, but has been designed to look like a number of boss characters from throughout the Final Fantasy series.


Bahamutt

Bahamutt

One of the most powerful summons in the Final Fantasy games calls out Bahamut, the Dragon King.

In Super Mario RPG, one of the dragon enemies is named Bahamutt.


Screenshot Required

Czar Dragon

In Final Fantasy VI, the leader of the Eight Dragons was named Czar Dragon (Kaisaa Dragon in Japan), and while its game data is still in the game code, it isn't possible to fight it during normal gameplay.

In Super Mario RPG, you fight a boss in Barrel Volcano named the Czar Dragon, who resembles a Blargg enemy from Super Mario World, a reference to this lost boss battle.

After beating its first form, it transforms into a skeleton dragon named Zombone, which was also the U.S. name of the Zombie Dragon in the SNES version of Final Fantasy VI.

Submitted by Fryguy64, Da Robot, Kirbychu, Flip, TV Eye, DINOSAUR, The Qu, PyroGuy128, screenshots by The Qu

Donkey Kong

Chained Kong

Guerilla & Chained Kong

The enemies Guerilla and Chained Kong are based on the CGI model of Donkey Kong from Donkey Kong Country. In Japan, their names are "Donkey Yung" and "Barrel Kong" respectively.

When you use Mallow's Psychopath ability on Guerilla, it reads:

"Don't confuse me for someone else!"

Screenshot Required

Chained Kong's Barrels

One of the seven trials at the end of the game requires you to climb up a castle wall while a Chained Kong throws barrels at you, which you have to avoid. This is a reference to the original arcade Donkey Kong.

Submitted by Danipepino, TV Eye, The Qu, MEGAߥTE, screenshot by The Qu

Are we missing any cameo appearances for this game? Please contact NinDB with the details.