Cameos
Buzzy Beetle
During the game you find a giant, shelled creature named Tatori who is fiercely protective of its children. Its children, Tatori Jr., strongly resemble the Buzzy Beetle enemies from the Mario series.
スーパーメトロイド
| System | Super Famicom / SNES, Wii Virtual Console |
|---|---|
| Developer | Nintendo |
| Genre | 2D Platformer |
| Super Famicom / SNES | |
|---|---|
| 19th March 1994 | |
| April 1994 | |
| 28th July 1994 | |
| Super Famicom (Nintendo Power) | |
| 30th September 1997 | |
| Wii (Virtual Console) | |
| 20th August 2007 | |
| 20th September 2007 | |
| 12th October 2007 | |
After leaving SR388, Samus brought the last remaining Metroid larvae to the Ceres research station. Their pioneering research discovered that the Metroid has unique energy properties which, if harnessed, could be used to the benefit of civilization. Satisfied that her mission was complete, Samus left Ceres. But almost as soon as she left, she received a distress call. Ceres Station was under attack by the Space Pirates.
Upon returning to Ceres, Samus finds the research team killed and the Metroid larvae removed from containment. After fighting the Space Pirate leader, Ridley, she tracks him back to the planet Zebes. Once again, Samus must infiltrate the planet and prevent the Space Pirates from conducting more research on the Metroids.
Super Metroid takes the base gameplay of the first game and develops it into something new. As before, you have to track down four Space Pirate leaders in order to access Tourian, where the rebuilt Mother Brain is experimenting with the Metroids. The planet of Zebes is broken up into regions that Samus can freely explore so long as she finds the right upgrades to her Power Suit.
Despite being set on Zebes, the majority of the game is set in different areas to the first Metroid. New areas include Crateria, Maridia and the Wrecked Ship (wrecked by Samus in Metroid Zero Mission's final chapter). A new map system tells you where on the map you need to go. You can find Map Stations where you can access maps of the area. Refill and Save Stations can be used to restock your weapons and save your game. Samus's Ship can also be used to save and restock your weapons.
Many of Samus's classic power-ups appear again, including many of those from Metroid II. As well as missiles and bombs, you can now also find Super Missiles and Power Bombs that are more powerful and can be used to open certain doors or destroy certain blocks. The Charge Beam allows Samus to charge up her beam attack for a more powerful shot. The Grappling Beam allows Samus to swing across gaps by clinging to certain blocks. The Gravity Suit has the abilities of the Varia Suit, but also allows Samus to move freely under water. The X-Ray Scope allows Samus to see secret pathways hidden in the walls. Finally, the Speed Booster allows Samus to run at tremendous speeds, destroying everything in her path. You can equip and unequip certain combinations of weapons to get special effects.
During the game you find a giant, shelled creature named Tatori who is fiercely protective of its children. Its children, Tatori Jr., strongly resemble the Buzzy Beetle enemies from the Mario series.